by Rae | Feb 7, 2011 | Bowls, Dinnerware, Glazes, Multiples, Plates, Pottery, Selling Pottery, Uncategorized
We’re done! Julie and I finished the commissioned dinnerware set. What a fun project. It looks really good and we are excited to deliver it to our client. 65 pieces – 16 dinner plates, 12 salad plates, 12 bread plates, 12 cereal bowls, 12 chili bowls, and...
by Rae | Feb 5, 2011 | Craft Show, Glazes, Photography, Plates, Pottery, Selling Pottery, Uncategorized
I am richly blessed. I get to make pottery and meet great people. In 2010, we participated in the Humane Society’s Annual Canine Crawl. It was the most fun show! At the event, I met Speight Farmer who purchased a large dog bowl for his St. Bernard. Speight and...
by Rae | Jan 31, 2011 | Bowls, Pottery, Throwing, Uncategorized
In order to make good pottery, you have to make A LOT of pottery. Everyone has a number, i.e. the quantity of any given pot you need to make in order to make the pot that you want. In the beginning, you have a lot of basic skills to practice: centering, opening, and...
by Rae | Jan 28, 2011 | About Me, Mugs, Throwing, Uncategorized
When I began making pottery, it didn’t take long for me to realize that I needed to make a pot several times before I learned to make the pot. At first, I made multiples to improve. It was like shooting free throws – the only way to improve was doing it over and...
by Rae | Jan 26, 2011 | Bowls, Class, Selling Pottery, Throwing, Uncategorized
I am a Resolutionist. I can’t help it. Numbers are very motivational for me. And, a new year just plays into my already heightened enthusiasm. So in a brave, new approach, I am sharing some of my 2011 Pottery Resolutions. Better Pots: The general focus for 2011...
by Rae | Dec 13, 2010 | Gifts, Glazes, Holiday, Lids, Uncategorized
Advent Pot ProductionI really enjoyed making the Advent calendar. So I thought I would share the development process. As I have disclosed, I don’t have a artistic background. So it was surprising for me to find out that ‘artists’ work and rework...
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